Tag Archives: Interactive Fiction

Badly Informed

Rather to my surprise, I was awarded a bit of non-trivial prize money for placing well in this year’s IF Comp. This is the Interactive Fiction Competition; it’s for text-based games of one sort and another. There were a hundred … Continue reading

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Desktop Publishing Does a Reboot

Long-time readers of this space (both of you) will be aware of my ongoing fascination with interactive fiction. This is partly because hobbyist-level computer programming is fun, partly because designing an interactive fictional world is fun, and partly because, back … Continue reading

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Informed or Reformed?

Pardon me; I’m going to kvetch. This is sort of about computer programming, but it’s also about writing stories, so I’ll try to provide a few relevant bits of technical information along the way. What with being stuck at home … Continue reading

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Mayhap the Twine Shall Meet

This morning I tested a few features of the Frotz text adventure delivery system for iPad. I was curious whether an author can make unreleased beta versions of new games available to Frotz users for testing. Answer: Yes. I was … Continue reading

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New Maps of Hell

Once upon a time, I wrote and released several text adventure games. There’s a small but enthusiastic underground cult of people who write and play these games. Sooner or later it will die out, but for now it’s still a … Continue reading

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Way Too Twisty

Q: What do a remote-controlled spider, an Ikea stepladder, a cigar-store wooden Indian, a hyperactive mummy, and a big bag of Purina Pterodactyl Chow have in common? A: They’re all featured in my next text adventure game, “The Only Possible … Continue reading

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Shall We Tense?

I’m thinking about recasting the IF story I’m working on, switching from second person, present tense to third person, past tense. I wish I was sure what would be best. The story is less than half written, but even so, it’s a … Continue reading

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Can Interactive Fiction Be Literature?

I don’t often think about literature as such; I only think about whether I like a given book. But there is such a thing as literary fiction, and it’s not the same thing as commercial fiction. Some literature is commercially … Continue reading

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Twisty

I wish I was a real programmer. There’s a project I’d like to tackle, but it would take me years and drive me bonkers. I can handle basic programming concepts well enough to write interactive fiction, but my games use … Continue reading

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Turning Readers into Players

We’d all like to see a lot more people playing and enjoying interactive fiction. The question is, how do we move in that direction? Okay, maybe “all” is an overstatement. I’m sure there are a few people who enjoy being … Continue reading

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