Tag Archives: Inform 7

From Inform 7 to TADS 3

From time to time, an author who has been writing interactive fiction in Inform 7 gets curious about how easy or difficult it would be to switch to TADS. Eric Eve (who has used both systems) wrote a good comparison … Continue reading

Posted in games, Interactive Fiction, technology, writing | Tagged , , , | Leave a comment

No, It’s Not Easy

Writing text adventure games is not easy. It’s a craft that combines conventional writing with both computer programming and game design. It’s kind of a niche art form, but people are still actively engaged in it. I’m one of them. … Continue reading

Posted in fiction, games, Interactive Fiction, technology, writing | Tagged , , | Leave a comment

Any Port Is a Storm

The long-awaited open-source version of Inform 7 has now been released. (Yay, I guess.) For those who don’t know what this means, Inform is a specialized programming language designed for writing text adventure games, a medium that is often dignified … Continue reading

Posted in games, Interactive Fiction | Tagged , , | Leave a comment

Informal

From time to time, moved by an impulse that’s nearly as obscure as dark matter, I find myself writing a text adventure game. Over the years I’ve written and released half a dozen of them, the first in 1999 and … Continue reading

Posted in Interactive Fiction, technology | Tagged , | Leave a comment

Badly Informed

Rather to my surprise, I was awarded a bit of non-trivial prize money for placing well in this year’s IF Comp. This is the Interactive Fiction Competition; it’s for text-based games of one sort and another. There were a hundred … Continue reading

Posted in games, Interactive Fiction, writing | Tagged , , | Leave a comment

Informed or Reformed?

Pardon me; I’m going to kvetch. This is sort of about computer programming, but it’s also about writing stories, so I’ll try to provide a few relevant bits of technical information along the way. What with being stuck at home … Continue reading

Posted in games, Interactive Fiction | Tagged , | 2 Comments

it something noun

Maybe because I’m in need of an intellectually stimulating diversion, or maybe just because a guy emailed me and said he has enjoyed the text adventure games I’ve written in the past, I thought I’d get out my half-finished magnum … Continue reading

Posted in Interactive Fiction, technology, writing | Tagged , | 5 Comments

The Sorcerer’s Apprentice

Six years ago I wrote an unauthorized book-length manual called The Inform 7 Handbook. There were (and still are) some things I liked about Inform 7, an authoring system for text adventures, but I didn’t feel its built-in suite of … Continue reading

Posted in Interactive Fiction, technology, writing | Tagged | 3 Comments

Getting Back to Basics

If I keep harping on this, it’s because I’m happy. I want to share the excitement. Inform 6 is just ever so much nicer to use than Inform 7! I can’t even begin to tell you. If you just wandered … Continue reading

Posted in Interactive Fiction | Tagged , | 5 Comments

What’s That You’re Smoking?

Today I spent most of the day porting my barely-started text game over from Inform 7 to Inform 6. And you know what? Using I6 is fun. Every time I take a break from interactive fiction, I starting thinking Inform … Continue reading

Posted in Interactive Fiction, random musings, technology | Tagged | 4 Comments