Tag Archives: Inform 7

Informal

From time to time, moved by an impulse that’s nearly as obscure as dark matter, I find myself writing a text adventure game. Over the years I’ve written and released half a dozen of them, the first in 1999 and … Continue reading

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Badly Informed

Rather to my surprise, I was awarded a bit of non-trivial prize money for placing well in this year’s IF Comp. This is the Interactive Fiction Competition; it’s for text-based games of one sort and another. There were a hundred … Continue reading

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Informed or Reformed?

Pardon me; I’m going to kvetch. This is sort of about computer programming, but it’s also about writing stories, so I’ll try to provide a few relevant bits of technical information along the way. What with being stuck at home … Continue reading

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it something noun

Maybe because I’m in need of an intellectually stimulating diversion, or maybe just because a guy emailed me and said he has enjoyed the text adventure games I’ve written in the past, I thought I’d get out my half-finished magnum … Continue reading

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The Sorcerer’s Apprentice

Six years ago I wrote an unauthorized book-length manual called The Inform 7 Handbook. There were (and still are) some things I liked about Inform 7, an authoring system for text adventures, but I didn’t feel its built-in suite of … Continue reading

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Getting Back to Basics

If I keep harping on this, it’s because I’m happy. I want to share the excitement. Inform 6 is just ever so much nicer to use than Inform 7! I can’t even begin to tell you. If you just wandered … Continue reading

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What’s That You’re Smoking?

Today I spent most of the day porting my barely-started text game over from Inform 7 to Inform 6. And you know what? Using I6 is fun. Every time I take a break from interactive fiction, I starting thinking Inform … Continue reading

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At Sixes and Sevens

A few days ago I started working on a text game using Inform 7. Trying to get comfy with the language and all the lumber arrayed around it. Today I’m asking myself, would I perhaps rather write the game in … Continue reading

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Roses Among the Thorns

Lest I be accused of merely grousing and grumbling, I should mention that there are things I like a lot about Inform 7. The IDE is quite nice, for instance … and cross-platform, which is important. Each time you compile … Continue reading

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Tiny Inform Gotchas

Today I learned two things about Inform 7. (I wish I hadn’t had to learn either of them.) First, if you want to move a backdrop, the syntax is different than for other things. If the sky is a backdrop … Continue reading

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