Tag Archives: chess

Balancing Act

I’m a lousy chess player, but I’m endlessly intrigued by the game as a field of far-reaching possibilities. Not just for game-play, but as a source of ideas for game design. I’ve designed a few chess variants, and I’m not … Continue reading

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Unreality Check

Current events in the real world are so disturbing that I need to check out. Not deal with it, if possible not even think about it. Because what good would it do to think about it? None. I take refuge … Continue reading

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Games People Play

If you look at it from a certain angle, everything in life is a game. Ultimately you lose, but along the way you can have quite a lot of fun. For many people, the first rule of the game is, … Continue reading

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Bad Chess

The play in classic board games like chess and go tends to be purely strategic. There’s no random element. Card games, on the other hand, always involve an element of luck. The deck is shuffled, so the deal is random. … Continue reading

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Piece Piece

I’m a lousy chess player. In spite (or perhaps because) of this, I’m fascinated by chess variants — games that alter the rules of chess in order to produce a new and less explored experience. The website chessvariants.org gets less … Continue reading

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Chess Is Not What You Think

The coming of the computer has surely caused interest in chess to shrivel. First, computer games are faster-paced and more fun! Second, an ordinary Mac or PC plays better chess than you do, so what’s the point? But that’s the … Continue reading

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