Category Archives: writing

Get It Right, and Get It Written

I’ve written two novels that are historical mysteries. One of them is unpublished, and I’ll probably never get around to revising it, because it has problems. The other, While Caesar Sang of Hercules, I think worked pretty well. You can … Continue reading

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Testing, 1, 2, 3…

This week I’ve had three intrepid beta-testers thrashing their way through my latest text adventure game, The Only Possible Prom Dress. The way this works is, I send them a version of the game and they start a playing session … Continue reading

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Hidden Assumptions

Last month I decided it’s time to finish an interactive story (a text adventure game) that I started more than ten years ago. I’ve stopped working on it several times, the main reason being that it’s just too darn large. … Continue reading

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From Inform 7 to TADS 3

From time to time, an author who has been writing interactive fiction in Inform 7 gets curious about how easy or difficult it would be to switch to TADS. Eric Eve (who has used both systems) wrote a good comparison … Continue reading

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No, It’s Not Easy

Writing text adventure games is not easy. It’s a craft that combines conventional writing with both computer programming and game design. It’s kind of a niche art form, but people are still actively engaged in it. I’m one of them. … Continue reading

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Discomfort

It’s never a good idea to criticize one’s fellow writers. It’s a bit like fouling your own nest. For one thing, you might someday send a query to a literary agent, only to find that that agent is also the … Continue reading

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Hit Me with Your Best Shot

Hanging out with other talented, industrious writers is a consummation devoutly to be wished. But alas, writing is a lonely activity. How are we to connect? Last year at about this time, I saw an ad on Facebook for the … Continue reading

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Snuggle Up

It has happened before. After finishing a large writing project (that is, a novel), I flounder around for a while trying to organize a new one, get terribly confused about the welter of material I’ve generated, and give up writing … Continue reading

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From the Ground Up

For any type of fiction that’s not based in our own world in the present day, world-building is both essential and deeply challenging. If you’re writing historical fiction based in our own world you can rely to a great extent … Continue reading

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The Fans in the Bleachers

Lurking on my hard drive (and making occasional belching noises) are two or three very decent ideas for novels. By “ideas” I don’t mean a sentence or two; I mean files with 10,000 or 20,000 words of detailed notes. What … Continue reading

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