Category Archives: media

The March of the Mundane

Remember bookstores? Back in the late ’70s and early ’80s I used to browse in small indie bookstores and pick up quirky but provocative books, some of which are still on my shelves. Yesterday, moved by an obscure impulse, I … Continue reading

Posted in media, random musings, society & culture | 2 Comments

Black, with Cream and Sugar

Non-stationary art got a big boost in 1930, When Alexander Calder invented the mobile. Now that the computer is ubiquitous, the possibilities for non-stationary art — interactive or simply involving unpredictable and non-repeating motion — are staggering. Okay, computer screens … Continue reading

Posted in Interactive Fiction, media, technology, writing | 1 Comment

Something New

Last night I took a look at a graphics programming system called Processing. It’s quite groovy. I had been dimly aware of it before, but I think I sort of rolled my eyes and muttered, “Just what I need — … Continue reading

Posted in media, music, technology | 5 Comments

Undum & Vorple, Part III

What will interactive storytelling look like in the 21st century? Oops, we’re already 12 years into the 21st century. And yet the main authoring systems for interactive fiction still produce stories that rely on a computer user interface that was … Continue reading

Posted in fiction, Interactive Fiction, media, technology, writing | 18 Comments

Undum & Vorple, Part II

No matter how attractive a technology may look, if it doesn’t do what you need it to do, it’s a doorstop. After looking at Undum for a couple of days, I’ve concluded that it’s a doorstop. [Edit: Probably not true.] … Continue reading

Posted in fiction, Interactive Fiction, media, technology, writing | 7 Comments

Undum & Vorple

Technologies — there are so many! How do you pick and choose what you’ll use? Last week I finished writing an interactive fiction game called “The White Bull.” This game has been entered in the 2012 Spring Thing competition, which … Continue reading

Posted in Interactive Fiction, media, technology, writing | 4 Comments

Sounds Good

There’s nothing new in the world. Everything has been done before. The idea of including music in a text adventure game may seem a bit eccentric — but of course graphic computer games have had music since the very beginning. … Continue reading

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